I Can Sell You A Body #2 Review

by Jay Hill on January 22, 2020

Written & lettered by: Ryan Ferrier
Art & colors by: George Kambadais
Published by: IDW Publishing

Denny Little is a psychic who is disgraced, down on his luck, and, because of a mobster who wants $130,000 and his dad returned from the grave, a dead man walking. But, that won’t stop him from digging his grave even deeper in attempts to stay out of it.

The opening has a funny moment between priests in Vatican City. The scene revolves around the event Denny created when he tried to possess Gladys and what comes from it may come back to haunt Denny. Get it… haunt. That’s what gh- never mind. Denny is still down and out when we catch up with him. Now even the cops are on his tail. But Denny is able to wiggle his way out of it. Unlucky in life, but lucky in love Denny seems to be as he reconnects with Henrietta and lands his first “score” of the book. The spirits' voices during that scene were the perfect way to execute it. The plan Denny sets into motion at the morgue was a stupid-smart plan that seems typical for the character. It could have worked, but, of course, it doesn’t. An interesting development is that Denny’s plan to resurrect the departed mob boss runs into trouble because of situations out of his control. Now with that realm appears to be closed to him, his options for survival are even hazier. But, the highlight of the issue is undoubtedly the ending. It brings the hijinks to a new high. With only four issues to tell the story, this one did a lot, went many places and left us in a place that cranks everything to 11. Ryan Ferrier has made the tone of this story very unique. From panel one, Denny Little was a fully formed character whose action felt believable given how he was portrayed. And, the world has a similarly established tone to it. It almost has a cynical nature to the humor, displayed in the Vatican scene at the beginning and the surprising character action that closes the comic (it’s reminiscent of It’s Always Sunny in Philadelphia). This is a comic that has a freshness to it and it almost makes me mad that it’s halfway done.

George Kambadais continues to knock the visuals out of the park. His use of shadows is great, the coloring is top-notch with a neat palette, and he’s really good at knowing when to have an image break the panel border. The “larger” shots were some of my favorite of the issue like Denny in the morgue and the two big shots of the attacking Bellanova’s.

This issue keeps up the freshness of this comic and adds some surprises along the way. This is such a unique comic that it’s a shame it’s only 4 issues long. But, luckily, Ryan Ferrier & George Kambadais are using those issues to do something really fun.

Our Score:


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